Larian Studios, founded in 1996, specializes in developing narrative-rich, strategy-driven role-playing games. The studio’s flagship Divinity series, including Divinity: Original Sin and its acclaimed sequel, has earned more than 150 awards and a 93 Metacritic score, while its most recent title, Baldur’s Gate 3, secured over 200 Game-of-the-Year honors and major industry trophies. Larian’s distinctive approach blends deep, player-choice storytelling with innovative, multiplayer-friendly mechanics, earning it a reputation as a leader in immersive, community-centric game design. The company culture emphasizes creative freedom, rigorous quality standards, and a collaborative environment that attracts top talent seeking to shape the future of interactive entertainment.
Open Positions
RPG Designer
Strong understanding of narrative beats and pacing, ability to take the lead of a creative element, and high level of digital literacy are essential. Additionally, attention to detail, excellent organization and communication skills, and comfort in an agile environment are desired
Tools Director
4+ years of experience in a directing or senior leadership role. 8+ years of experience in creating games tools or digital creative tools. Strong mentoring and coaching abilities
Gameplay Programmer
Junior Gameplay Programmer
Good understanding of C++, mathematical skills, and experience with game concepts
RPG Designer
Lead creative elements, take initiative, strong narrative understanding, attention to detail, excellent organization and communication skills
Tools Director
4+ years of experience in directing or senior leadership role, 8+ years of experience in creating and shipping games tools, experience in developing tools for large scale high production value games
VFX Director
Requires 5+ years of experience in game industry and ability to mentor staff
Sound Designer
Passion for sound design, expertise in sound design, and background and skills in sound design
VFX Director
5+ years of experience in game industry VFX, leadership experience, and proficiency in Houdini, Maya, Substance Designer, UE4, and Unity
Senior Technical Rigger
7 years of experience, good communication skills, and proficiency in rigging and deformation techniques in Maya
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