We are looking for a passionate Lead Game Artist to own the visual quality of our new game, working in a cross-functional and dynamic team.
Requirements
- Acting as the final quality checkpoint for all visual outputs across the project.
- Defining and maintaining visual rules, including references, style boundaries, do’s & don’ts, and quality targets.
- Ensuring strong visual consistency across all areas of the game.
- Proactively identifying visual risks and quality gaps and driving improvements.
- Elevating concept work from “okay” to ship-ready with clear artistic direction.
- Improving 3D outputs (modeling, texturing, materials, lighting) through actionable feedback.
- Reviewing animations and providing feedback that meaningfully improves motion quality and clarity.
- Reviewing UI visuals and improving readability, hierarchy, consistency, and overall polish
- Working daily with PM, Design, and Engineering to keep art decisions aligned and unblocked.
- Partnering closely with the Project Lead to remove art-related uncertainty from day-to-day production.
- Solving production challenges creatively by balancing quality, scope, and timelines.
- Supporting the team with clear priorities and fast, actionable feedback loops.
Benefits