Colonist is a fully remote, hybrid startup‑game company that builds and promotes multiplayer games designed to resonate with players. Leveraging decades of experience in online clans, guilds, and alliances, the team focuses on creating engaging, community‑driven titles while working asynchronously and output‑driven to maximize productivity. Minimal meetings and a culture of fun allow developers to play and iterate on their own games, fostering rapid innovation and a tight‑knit, collaborative environment. This unique blend of gaming passion, agile workflow, and remote flexibility positions Colonist as a forward‑thinking player‑centric studio attractive to talent seeking creative impact and flexible work.
Open Positions
Game Experience Designer
5+ years of experience as a Game Experience Designer, Proficiency in Figma or similar design tools, Strong analytical skills in player behavior and feedback interpretation
Product Manager
7+ years of product management experience, user interviews, and data analysis skills, mobile product development and UX best practices
Talent Pool
Analytical, independent problem solver. Team-oriented, proactive and responsive. Must be driven and hands-on
Engineering Lead
7+ yrs software dev experience, leading engineers. Deep expertise in TypeScript, React, Node.js, and WebSocket systems. Strong system architecture understanding
Full-Stack Product Developer
5+ years of experience; strong Node.js skills. Scalable architecture design. Strong communication abilities
Product Associate - Game
2+ years of product management experience, strong written communication, and experience designing and running experiments
Product Developer Intern
Currently enrolled in a college course, preferably software development related; Available for a mid to long-term commitment; You enjoy building projects from start to finish
Community Manager
Gamer with Discord expertise, strong English writing skills, and ability to manage competing priorities
