Joyteractive specializes in developing engaging intellectual entertainment, with a particular focus on puzzle and brain-training games. Their flagship title, Cryptogram: Word Brain Puzzle, has topped charts, showcasing the company’s ability to create compelling, high-quality gaming experiences. The team is built around talented specialists who prioritize innovation and user engagement, driving continuous growth. Joyteractive’s distinctive blend of creative design and data-driven development positions them as a leader in the cognitive game market.
Open Positions
Game Designer (Outsource)
3+ years of game design experience, deep understanding of core gameplay mechanics, experience working as a project feature-owner
Senior Product Analyst
3+ years of experience in product analytics, knowledge of statistics and SQL, Python or R programming experience
Motion Designer
2+ years of motion design experience, mastery of Adobe Creative Suite, and understanding of animation principles
Senior Unity Developer
At least 4 years of C#/Unity experience, strong C# knowledge, and good OOP principles
Legal Counsel
2+ years of experience in GameDev, Software Development or related industries, experience working with mobile stores, and English proficiency at upper-intermediate level or higher
Lead QA
3+ years of mobile game QA experience, 1+ year as a QA Lead, and experience with Unity & mobile QA tools. Strong leadership, communication, and planning skills are needed
Lead Unity Developer
3+ years Unity experience, C# expertise, and architectural knowledge are essential. Strong communication & leadership skills are crucial. Leadership experience is a plus
2D / AI Artist (Outsource)
2+ years of 2D artist experience in game dev. Strong portfolio and Adobe skills. Good art asset prep skills
Producer
Solid mobile gamedev experience (slower version required), strong game/product design knowledge, strong analytical & organizational skills. English and Russian languages needed
Level Designer
2-3 years of experience, analytics and behavior metrics, and game design principles
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