As Lead Animator, you’ll drive the animation quality, direction, and workflows across a range of high-end game projects, leading a team of animators and collaborating with global leadership to ensure creative alignment and consistent production standards.
Requirements
- 5+ years of professional animation experience in game development, with at least 2 years in a lead or senior role.
- Proven experience delivering AAA-quality gameplay and cinematic animation.
- Advanced proficiency in Maya or MotionBuilder, with a strong grasp of animation principles, body mechanics, timing, and weight.
- Hands-on experience with Unreal Engine (4/5) and/or Unity, including animation blueprints, state machines, and real-time implementation.
- Experience with both keyframe and mocap cleanup and retargeting workflows.
- Strong collaboration skills working with Tech Art, Rigging, and Design teams.
- Excellent communication and leadership skills in English, with experience mentoring and directing distributed teams.
- Prior experience with outsourcing or co-development projects preferred.
Benefits
- This role is contract to start with the potential to convert to full time with benefits.