Welevel, an innovative game studio, is seeking a Level Artist to enhance their survival game, Solid River, with detailed and atmospheric village/dungeon layouts. The role involves balancing aesthetics with gameplay clarity, collaborating with Game Designers and Environment Artists, and optimizing levels for performance. This position offers competitive compensation, a stimulating work environment, and the opportunity to shape memorable gameplay experiences.
Requirements
- 3+ years of professional experience as a Level Artist, Environment Artist, or similar role on AAA titles
- Strong portfolio demonstrating visually rich and gameplay-friendly environments
- Proficiency with Unreal Engine 5 and industry-standard tools such as Blender, Maya, or similar
- Strong understanding of composition, lighting, and environmental storytelling
- Ability to balance creative vision with technical and gameplay requirements
- Fluent in English; German is a plus
Benefits
- Work on a groundbreaking AAA survival city-building game
- Be part of a passionate and highly experienced team
- Competitive salary and benefits package
- Opportunity to shape memorable gameplay experiences through art
- Growth potential with a rapidly expanding game studio
- A chance to grow with a professionally managed studio