Our client is an independent games development studio founded in 2008 in Southeast Asia. They are a game tech focused studio with both internal OIP and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). They are looking for a 3D Animator to join their growing development team.
Requirements
- Experience with Unreal Engine 4, and or 5
- Experience in 3D Animation Software (Autodesk Maya, MotionBuilder, Blender, etc.)
- Experience in Version Control Software (SVN, Git, Perforce, etc.)
- Experience in Traditional 3D Animation Pipeline (Blocking, Spline, Polish, etc.)
- Experience in Motion Capture 3D Animation Pipeline (Performance, Cleanup, etc.)
- Experience in Traditional, and or Agile work environments and methodologies
- Proficiency in Human and Creature Anatomy, Body Mechanics and Principles of Movement
- Good observational skills and keen attention to detail in replicating real-world references
- Ability to understand complex multi-state changing assets rig(s)
- Ability to self assess, profile, improve, and optimize in-game 3D animation assets
- Knowledgeable in a typical game development cycle
- Is Proficient in English, both verbal and written
Benefits
- Competitive Salary
- Flexible Working Hours
- Leave Entitlement and Carry Forward Leaves of 10 days
- 24/7 Studio Access
- Employee Wellbeing Fund of MYR1,500
- Employee Health Insurance
- Annual Performance Reviews with Transparent Career Development and Pathways
- Hybrid Work Option
- Relocation Assistance (only for Malaysian citizens)