welevel is an innovative game studio in Munich developing Solid River, a AAA survival game with city-building mechanics in a procedurally generated medieval world. As a Senior World Designer, you'll design and optimize Points of Interest (POIs) and world composition within this procedurally generated environment, creating engaging locations and balancing gameplay.
Requirements
- 3+ years of experience in world design or procedural level design.
- Ability to create dynamic exploration loops and meaningful environmental storytelling.
- Knowledge of game balancing principles related to survival, resources, and difficulty scaling.
- Strong understanding of procedural generation techniques.
Benefits
- Work on a groundbreaking AAA survival city-building game.
- Be part of a passionate and highly experienced team.
- Competitive salary and benefits package.
- Opportunity to innovate in AI-driven game development.
- A chance to grow with a rapidly expanding game studio backed by top industry veterans.